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#11947987 Jan 12, 2016 at 05:43 PM · Edited 3 years ago
Officer
137 Posts
Make sure to take a look and get a basic grasp of how the fight is going to work on mythic.

https://www.youtube.com/watch?v=mYhRgEil5Ww

https://www.youtube.com/watch?v=20nnAzQRejo
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#11981091 Jan 21, 2016 at 10:07 PM
Member
313 Posts
bump


"Once more into the fray. Into the last good fight I'll ever know. Live and die on this day. Live and die on this day."
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#12026723 Feb 03, 2016 at 05:57 PM
Officer
179 Posts
Bump
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#12035357 Feb 06, 2016 at 02:57 AM
Raider
63 Posts
a little bit of a looser spread might help. I don't know how that'll affect the imp placements, but it might help the infernal/hellstorm damage that was hurting us kinda bad. And maybe we can assign one person to call out "Mark of Doom soon!" and one person to call out "Felseeker soon! Run out!" or "Gaze soon, stack up!" so that we are sure people are moving correctly and everything. If we put one person in charge of each of those things it may help a little?
Protip: OCCASIONAL BIG NUMBERS DO NOT EQUATE TO HIGHER DPS.
"At the temple, there is a poem called "Loss", carved into the stone. It has three words...but the poet has scratched them out. For you cannot read "Loss"... Only feel it."
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#12035358 Feb 06, 2016 at 02:58 AM
Raider
63 Posts
that being said I think mocha calling out the stampeding roars was awesome and hose and ifro trying to call out the stack/spread calls was good too. just trying to offer solutions to maybe improve upon that.
Protip: OCCASIONAL BIG NUMBERS DO NOT EQUATE TO HIGHER DPS.
"At the temple, there is a poem called "Loss", carved into the stone. It has three words...but the poet has scratched them out. For you cannot read "Loss"... Only feel it."
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#12056481 Feb 11, 2016 at 10:25 PM · Edited 3 years ago
Raider
5 Posts
Clearing Wrath Stacks

For the hunter group (but everyone should know)

Clearing order
Green 5 stacks, clear at blue, Green 5 stacks clear at blue.

Orange 5 stacks, clear at blue, Orange 5 stacks clear at blue.

Purple 5 stacks, clear at blue, Purple 5 stacks clear at blue.

It takes about 3 seconds(not definitive) to pick up 5 stacks. Ideally it should take about 24 - 30 seconds to clear a 40 stack. Should try for 90 seconds max to clear green, orange and purple.

That 90 seconds is highly optimistic, because we still have to deal with gaze(life grip?), imps (single deathgrip?), doom(out anyway but instant pop), felseeker(you and wrath will have to move if targeted).

Move together to marker and watch your stacks when you get to 5 move away, preferable to blue(inside hitbox). Once your stacks are cleared come back to the same marker for your second(and last) set. Try not to be closer then the person currently soaking.

If you get shadowforce while soaking green and are pushed toward red pillar use detterance so you don't pick up stacks between orange and purple, unless you think its safe to do so.

If you are clearing wrath stacks at orange and get shadowforce use disengage to get to the red pillar.

If you are at purple and get shadowforce next hunter will start getting stacks so you should be relatively safe.
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#12068847 Feb 15, 2016 at 04:37 PM
Officer
137 Posts
So I decided to make an overall change to our positioning and how we execute the fight as a whole. It is going to require some extra care on some of the positioning, but should help overall once people adjust.

https://www.youtube.com/watch?v=ikTHjs0XVCg
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#12071976 Feb 16, 2016 at 01:41 PM · Edited 3 years ago
GM
483 Posts

A note on Dispelling for Manny

Also the Actual curse can be Negated thus resulting in no doom-lord if a class that has an immunity uses it. The immunity needs to be cast before the timer for the curse goes off so that the randomly targeted player will just immune the curse entirely.

On the other hand, this may screw up timings as its heavily reliant on the randomness for who is getting the curse. So for learning the fight we may forgo this option but it is a viable one.



Tanks:
P4 people are seeing tanks get one shot because they are standing too close to the pillar, so be aware that if you somehow get wrath of guldan stacks, the damage you take will be increased 10x% of each stack, for example 10 stacks will increase the damage you take by the pillar 100%. you should not be stacking DIRECTLY on the pillar if you can avoid it in this phase, especially for the mass shadow-force.

Edit Because stupid: Mass Shadowforce will push you against the pillar, if you get wrath stacks you best prepare for tons of damage.

Some notes i found while browsing at work :D
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#12072992 Feb 16, 2016 at 06:26 PM
Member
173 Posts
I like the new vid...see how it works in raid.


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#12097188 Feb 23, 2016 at 06:56 PM · Edited 3 years ago
GM
483 Posts
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#12097208 Feb 23, 2016 at 07:02 PM
Member
313 Posts
...


"Once more into the fray. Into the last good fight I'll ever know. Live and die on this day. Live and die on this day."
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#12097217 Feb 23, 2016 at 07:07 PM
Member
93 Posts
How it feels to play bear right now
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#12104093 Feb 25, 2016 at 03:55 PM
GM
483 Posts
Something intresting i found for Arcane mechanics on Manny

"I would question why you're not using ring as soon as the boss spawns. This maximises dps on the boss - but the ring explosion also kills the 1st doomlord. Then using ring on cooldown can be used to explode on the 3rd and 5th doom lords. You shouldn't need it for the imps as you have 2 warriors and a warlock so they should be dying really quickly. And, later rings do coincide with imps anyway - so it's a false economy to delay for the first imps - as loses dps later and more importantly kills doom lords which are the main difficulty in these phases.
Definitely use PC - massive dps increase, plus really useful for last phase - at pull I drop it as soon as Manno appears and fingers crossed get a POF proc on it.
2 supernovas every imp wave (though wait until they've been gripped - early supernovas stop the grip in mid flight and can mean loose imps which causes wipes)
If using ring on cooldown then cooldowns shouldn't coincide with soaking wraths - but agreed that if they don't change this - then not much you can do other than use your PC/Arcane power earlier.

This is really fun fight for Arcane once you get it - loads of dps and double blink makes movement hardly an issue."

Good to know for us mages playing arcane.
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#12133148 Mar 04, 2016 at 11:33 AM · Edited 3 years ago
GM
483 Posts
So were at a bit of a struggle transitioning to the last phase of the fight;
1. We hold dps and deal with the doomlord AFTER imps have spawned then push
2. We push before the imp's spawn and deal with doomlord after transition
3. We deal enough damage to mannoroth where we can skip that doomlord entirely (this means pushing him before that last felseeker hits us)


the third option i dont think is very viable for us, we would need to squeeze out 5-10% more HP from the boss that i dont think we can do. On the other hand, if people are speccing AOE over CLEAVE specs this may be an issue, leaving out affliction and ifro who should be able to handle the imps alone with only minor help, i believe with minor spec adjustments we can potentially do this or at least push him fast enough for Option 2 to be viable.

Some of us can do more single target dps

More single target DPS will also Rid us of the problematic doomlord faster thus resulting in more Mannoroth dps.

All in all were very close - we need more practice in the last phase - less deaths to people falling off with shadowforce and we definitely need to adjust how we are using grips on Imps for that phase, the few times we lived long enough for us to see imps spawn in that phase i didnt see good grips - we got some gripped, which happened too late or nothing at all, we cant afford to let that happen when we have to deal with shadowforce and gaze at the same time, if they are left alive and blink they deal massive damage and will kill people.
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#12136290 Mar 05, 2016 at 09:51 AM
Member
173 Posts
I agree we have too many people doing aoe. Between Affliction and Ifro they have proven weeks ago they can solo the imps.

On the linked log if everyone did 20mil to mannoroth he would be dead. plain and simple.

I am just shocked this late in the game some people still struggle with dps. ilvl that people have should be doing better than they are imo.

for whatever reason dps is still attacking the 1st mob even though it is a dps loss on boss.

Should be a rule only tanks/ healers attacking the first target.


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#12137156 Mar 05, 2016 at 03:16 PM
Officer
137 Posts
Just to reiterate what Hose and Khan are saying; If you are changing your spec or glyphs in order to have extra aoe/cleave, and you are not Affliction or myself, then you are doing it wrong and costing us too much boss DPS. Affliction and I should be able to handle killing most waves of imps with just a little extra help that should not require any extra changes away from your main single target setup.
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#12138318 Mar 06, 2016 at 01:00 AM
Raider
50 Posts
I haven't switched to Subtlety since we first started progress on Mannoroth because it seemed like we really needed cleave. However if we are lacking in single target dps I can switch back to it for future attempts.

As for attacking the add in the very beginning I have noticed it as a damage boost for myself because of how we use the ring. I build up my insight buff to yellow or close to yellow so when we use the ring I am red buffed for most of it. The most I lose are the haste enchant procs but adrenaline rush keeps my energy regen pretty high anyways. If I am switching back to Sub then attacking the add would be a dps loss though because of godly soul cap.
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#12153519 Mar 10, 2016 at 07:43 AM
Raider
63 Posts
Hey guys.

So here are our attempts from last night that were the best. 13% wipe, 12% wipe, and of course that 3% wipe.

I fucked up so hard and didn't put my back to the gaze puddles for that 3% wipe, but Phoku did great solo tanking.

Otherwise, I hope these help you guys be able to figure out what went wrong and how we can actually kill him this time.

https://www.youtube.com/watch?v=RPyvTkKfXNI
(3% wipe)

https://www.youtube.com/watch?v=SR7jQhslXE4
(12% wipe)

https://www.youtube.com/watch?v=WeDWlpU9QV4
(13% wipe)
Protip: OCCASIONAL BIG NUMBERS DO NOT EQUATE TO HIGHER DPS.
"At the temple, there is a poem called "Loss", carved into the stone. It has three words...but the poet has scratched them out. For you cannot read "Loss"... Only feel it."
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